I know it’s an old thread but just in case for anyone looking for a solution, here’s mine:
Actor->SetRootComponent(Component);
Actor->AddInstanceComponent(Component); // call AddInstanceComponent after attaching it to an actor
I know it’s an old thread but just in case for anyone looking for a solution, here’s mine:
Actor->SetRootComponent(Component);
Actor->AddInstanceComponent(Component); // call AddInstanceComponent after attaching it to an actor