The bar is supposed to represent a stress bar where the circle goes back and forth to appear like a balance bar where the player has to find that sweet spot in the middle which would be ‘0’ or that ‘zen’ moment. Having a 6 on either end where the circle will go to either at random when there are 6 items left was the only way I could think to simulate the balance bar feeling i’m after.
Of course i feel like i’m overthinking it, so i would be open to anymore suggestions on how to achieve this instead ![]()