Easier said than done, by following [ tutorial video][1] I’ve been able to add finally a visual heart display to my game HUD but only the visual part.
Unfortunately, once the tutorial reaches the how-to of implementing the actual functionality of the health meter is where I get stuck, as the tutorial’s implementation involves percentage-based material that isn’t of interest to me and only serves to make things extremely complicated.
All I want is a relatively simple, upgradeable heart-based health system based on rudimentary addition/subtraction but as it stands right now, is all I currently have:
Game HUD Event Graph:
‘Add Heart’ Function:
Does anyone know how I can add the rest of the actual functionality to my health meter?