Making a Session System over Internet - Modding OSSNull c++ so it can be used over Internet

That’s some really great work!
Do you think it still works, for up2date unreal versions? Or is there an alternative at the moment?
I’ve tried it with 4.20, but i didn’t got it running.
Also do you think i could just use it as external Plugin, if i dont want to use the normal Subsystem, like you do, so i dont have to modify the engine and have to compile it everytime.

Greetings