Hi ThatQneNoob, great start to puzzle level design and mechanics. The name I’ve come with is…
*The Muku Kaku Complex
- inspired by terms associated to the Japanese Puzzle Box and the Last name of my favorite Theoretical Physicists Michio Kaku. I can visualize the level design with a mixture of Futuristic ArchViz inspired by The Light Room and the Research Center.
Are you developing this alone?