according to mike geig’s book i need to download model with all assets powered by custom animations.So if i make some random model in makehuman do i have to script all animations in FBX(Blender/Unity) to make it work properly in Unreal Engine 4?
according to mike geig’s book i need to download model with all assets powered by custom animations.So if i make some random model in makehuman do i have to script all animations in FBX(Blender/Unity) to make it work properly in Unreal Engine 4?