export makehuman without a skeleton > auto-rig with mixamo > download with ue4 epics skeleton > import into ue4 . pretty sure ive done it this way. i apologise for shortness of description. pain in the *** typing on my phone lol
export makehuman without a skeleton > auto-rig with mixamo > download with ue4 epics skeleton > import into ue4 . pretty sure ive done it this way. i apologise for shortness of description. pain in the *** typing on my phone lol