Makehuman --> FBX --> UE4

not sure whats the plan is with the MH team, i’ve no idea why they call it the Uengine rig as it doesn’t fit the ue4 skeleton, maybe if you get in touch with them they might sort it out

@cinebeast basically what i just posted should be enough to get you going, unless you’ve never used either programs , if so let me know and i’ll do a quick run through for you