Make sure first person falls into trap

Hello! I managed to make a floor trap that opens into a hole when a First person character steps on, thanks to Buvesa tutorial of making a door: https://www.youtube.com/watch?v=Bb8W3M5WBhs
But, sometimes the First person character walks fast, the trap opens and don’t fall into the hole. How can I make it fall always if triggers the box in the blueprint? Thanks

You can add additional blocking boxes that turn on when the player steps on a trap. If he jumped over, the collision will remain turned off.

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