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Make stamina value only drain when sprint button is held and player is moving?
Development
Programming & Scripting
Blueprint
Blueprint
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unreal-engine
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sprint
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question
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issue
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UE4
anonymous_user_6199feb8
(anonymous_user_6199feb8)
June 25, 2015, 8:44pm
2
I think you want to do something like check the charactermovementcomponent if accelration is not 0.
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