Make Epic Games Launcher finds the compiled unreal engine

No progress till 2023 :frowning:
But I found workaround, which may be useful (at least it was for me). I have engine, built from 5.1 sources. It is invisible by Epic Launcher. Then I

  1. installed pre-built engine 5.2 from launcher
  2. clicked on my project file and changed engine version from the one, built from sources, to pre-build one
  3. Opened my project, waited for shaders to be reruilt, etc.
  4. At this moment Epic Launcher finally realized that there is my project and started showing it. I started being able to add assets there, etc.
  5. In similar way I changed version of engine for my project back to 5.1 (built from sources)
  6. Launcher is still able to see it :slight_smile: Even after I deleted pre-built engine from system.
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any updates . its 2024

This is seriously a joke, how has this request and feature remained completely side negated for almost 10 YEARS!!! @TJ_V What is going on!?

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