I agree, well I hope someone else sees this questions and enlightens both of us with a simple solution. As I said I will keep this in mind. Did you try to make this work using physics asset?
A nice example would be vehicles, I just tried this with my frog character and it all worked including animation, except the frog then didn’t move with the capsule :(. Ah well, obviously this can be done with physics assets just need to figure it out.
Here’s a useful video on PHAT and blending physics assets with animation.