Major Optimization needed

I’ve also noticed something weird like this as well. What exactly is going on with this? Things become slower to load even loading up an empty map or opening a blueprint. I also feel like it’s linked to how much content you have as well, but there’s also certainly something linked to the longer you have a project.

It really is frustrating dealing with 10-20+ crashes a day because of bugs with the editor and then having to wait 10-15 minutes even just to load up a completely empty map, then double that amount of time to load up your actual game level. This is usually routine for me every day I’m using the editor… I’m honestly not exaggerating either, I am very serious.

A tip I have is, even though autosave should in theory help save things after a crash, I noticed I had to just disable it because it would freeze up the editor constantly, not to mention not being able to always click the pop up buttons.

I feel like it doesn’t matter what hardware you use to run the editor, it just is not made that well unfortunately, and to be fair a lot of work has gone into making it and it is certainly not an easy thing to make or fix, it’s also better than a lot of the competition so that just shows you where we are at with this currently…