Thanks for the feedback. Here is some details on what was used for this:
Female Warrior - Base Model from Daz - modified in Zbrush. Replaced eyes and added hair from metahuman. Custom textures with substance painter.
Female Made - Character Creator - also re-textured in substance painter.
Kitbash3D - Ancients - Ext. Shots.
Animated most things in Maya except skeletons that are from the unreal marketplace using mixamo mocap.
Put it all together in Adobe After Effects and Premiere. Music from Art-list.io