Machine gun damage - crashing on play

Good suggestion, thanks

The problem I’m having now is that inputAxis for the mouse is being used by the movement script (i started this off of the third person bp template) - and I’ve attached my gun to the character in the level bp, so it’s like they can’t talk to each other

I’m thinking all I need to do is take the same values that the camera receives and add those to the yaw and pitch for the gun, since the gun is positioned on the top center of the character in a socket, but I can’t get the two bp’s to share the information

Any other ideas are welcome, I’ll work on solving it with this method a bit more