FName(FUNCTION) causes the game to crash when its logged in some low level string class.
*FString(FUNCTION) does work though so i changed to that…not sure if func is different than function but all seems to be working the same.
FName(FUNCTION) causes the game to crash when its logged in some low level string class.
*FString(FUNCTION) does work though so i changed to that…not sure if func is different than function but all seems to be working the same.