LWC (Large World Coordinates) do not work for First Person Shooters/Driving games. Wobbly rendering artefacts UE5 only (UE4 works fine)

@Elitic I guess I have the same exact problem, and there’s no real reason for that if internally 64bit are used for actor placement. Have a look at my post at the CESIUM forum, because I thought that maybe it was caused by the CESIUM plugin (it isn’t):

I really kills the UE5 implementation, and rebasing is not an option.

Did you send in an error report to Epic Games?

Best
Andreas