Hi guys. I’m trying to upgrade my project to 4.24 and having problems with the Low Entry Extended Standard Library:
This is the first error I get:
2>UnrealBuildTool : error : Unhandled exception: Tools.DotNETCommon.JsonParseException: Missing or invalid 'Type' field (in C:\Users\MattiaAffabris\Code\midgard\midgard\Plugins\LowEntryExtStdLib\LowEntryExtStdLib.uplugin)
It seems to refer to the UncookedOnly value for the Type key entry in the Editor’s descriptor. Looking at the docs () indeed the UncookedOnly option isn’t mentioned
I can fix it by setting Developer instead, but then I get this error:
2>UnrealBuildTool : error : Could not find definition for module 'ToolMenus', (referenced via Target -> LowEntryExtendedStandardLibraryEditor.Build.cs)
What am I missing here?
EDIT: Nevermind, turns out that merging an updated UE4 branch into a non-updated one doesn’t work out of the box. I had to regenerate the Visual Studio project files.