There are several additional VR blueprints, you can find them in Input -> Head Mounted Display.
There is a blueprint with which you can retrieve the orientation and tracking origin, perhaps that can be used to achieve what you have in mind.
There are several additional VR blueprints, you can find them in Input -> Head Mounted Display.
There is a blueprint with which you can retrieve the orientation and tracking origin, perhaps that can be used to achieve what you have in mind.