Loot visibility in multiplayer (only see your own loot)?!

Okay, I finally found a solution.

I don’t know why it works, but it does.

If anyone else has the same problem or wants to do something similar, the item is already assigned to a player when it spawns, and then I check whether the player is the one to whom the item was assigned. If so, the item is visible to the respective player when it spawns; if not, it is hidden.

Maybe someone can explain to me why it works like this and not how I had it before?