Looking for Experienced Coders For Gameplay or Networking for World 2 Survival Game

A bit more detail would be nice :slight_smile:

  • “organize our netcode”
    – C++ or Blueprints? How advanced do you need, as in, better client-side prediction than default one (with custom packeted data sent back and forth) or you just need everything to work
    – Server type? Dedicated / P2P ?

  • “gunplay”
    – 3rd person / 1st person?
    – Need to build shooting and animation blueprints from scratch?