Looking for a starting point to setup a GORE system!

I’m interested in GORE as well and ponder over the implementation. The Character/Creature Model is typically in modular sections → SOF GHOUL Mesh dissection video. I’m also considering the use of modular destructible or fracture meshes. I construct Monsters from a ‘Collage’ of meshes so they’re modular in sections by default, its just a matter of detaching the mesh segments ‘groups’ from the skeleton and applying ragdoll physics. In addition to dismemberment, Gore can also include tumorous/fungus growths, incineration, and instant freezing, effects achieved with material manipulation and particles with/without dismemberment.