I know its a VERY TALL ORDER. Mezzow and I were talking about all this in PMs. He explained a lot of things too me and I’ve actually scaled the the whole thing back quite a bit.
What we decided upon was to just focus on making the race of giants first.
The way we decided to do that is to have a special berry that can only be spawned in by a Server mod. When you eat it, it scales your model up to the same height as a dinogate(x6 I believe) and buffs your stats appropriately(x6).
YES, we will have to rework the animations, scale up movement speed, and resize/fit the weapons/tools to fit the giants hands, but the giant sized building parts are out the window.
Heres the full breakdown…
The Macro-Berries:
It scales you to x6(if you’re using the default model that should make you as tall as a DinoGate)
it applies a x6 buff to your Physical stats(Health, Stamina, Weight, Melee damage, and Fortitude).
it will have to do something to your movement speed so you ground covered matches up with your walking/running animation(so you don’t look like you’re running on a treadmill)
It will mark all saddles in your engrams somehow so you can tell “Ok, if i choose to learn that, it will only be for the good of the tribe as I’m just too big to ride a rapter without teabagging it to death.”
it will also make it so that it cost x3 exp per level, and applies the x2 multiplier to any stats you boost per level. (Example: if you boost a stat and would normally get +10 added to that stat you would NOW get +20)
it gives you a base(naked) Armor rating of 200.
Armor:
I’m not going to worry about armor ATM. Theres a lot that would need to be done like resizing, refitting, and boosting their Protection stats. IF we do any Armors now it would only be Cloth and Desert, as it would be nice to not be naked, and you kinda need the desert clothing to aid your survival in Scorched earth.
When we do, it will only be cloth, Hide, Desert, Chiton, Fur, and Flack.
Weapons/tools
The weapons/tools are a must. they would need to be scaled up and fitted properly, and cost the players x6 to build. No guns though. just the melee weapons, the slingshot, the bow, the arrows(stone and metal and Narkos).
Maybe the crossbow. probably later.
Building:
As stated above, we decided to scrap the Giant scale building parts all together. because first off there’s a lot of them, and secondly we would have to rework the Snap-points, we’ll just make them stack normal sized walls and use the DinoGate as a door, so because of the berries, and the fact that the giant players would need to build so many many many more walls and foundations just to have a home, we wont need to mess with the cost of building mats or engram cost.
Furniture on the other hand. We would have to talk about that and play it all by ear.
PERSONALLY, I would like to have all the furniture(sleeping bag, Chair, bed, table, containers, and torches) and crafting stations(smithy, forge, and mortar and pestle) scaled up, but I would also like if my chickens started laying golden eggs… Some things just aren’t in the cards, man. lol
Attacking:
Attacking stays pretty much the same.
I would like to add a stomp attack, BUT I would need an animator(for other players, and players in third person to see), and someone that could 3D modeled a male and female leg, so I’m putting a pin in that for a later addition.
Player/Dino interacting:
Riding dinos that are smaller than an Allosaurus is gone, so there’s a ton of saddles that aren’t needed anymore.
and I would like to have a pickup option for your fellow tribe buddies to sit on your shoulder(like the Compies, and those Pikachu looking things from scorched earth can)
Lastly. I never said I wanted anyone to do this for me out of the goodness of their heart. lol
This is a lot of work, and Work deserves PAY…