Look at rotation stops working correctly when player turns around

I got a chance to mess with this a bit more, and a coworker suggested this alternate setup–I don’t really understand how it works but I figured it was worth a try:

It didn’t fix the problem, which still persists (although now the character’s head seems to twitch around in ways that it didn’t before, so it’s slightly worse). Video of the new setup

[video]- YouTube

Does that give anyone any ideas?