It’s part of UKismetMathLibrary.
float UKismetMathLibrary::Divide_FloatFloat(float A, float B)
{
if (B == 0.f)
{
//@TODO: EXCEPTION: Throw script exception
FFrame::KismetExecutionMessage(TEXT("Divide by zero: Divide_FloatFloat"), ELogVerbosity::Warning);
return 0.f;
}
return A / B;
}
I can’t see any way except modify source code or find it manually.
But this log warning thrown by math node in blueprint.