LogScript:Warning: Divide by zero: Divide_FloatFloat but am not using divide

It’s part of UKismetMathLibrary.

float UKismetMathLibrary::Divide_FloatFloat(float A, float B)
{
    if (B == 0.f)
    {
        //@TODO: EXCEPTION: Throw script exception
        FFrame::KismetExecutionMessage(TEXT("Divide by zero: Divide_FloatFloat"), ELogVerbosity::Warning);
        return 0.f;
    }
 
    return A / B;
}

I can’t see any way except modify source code or find it manually.
But this log warning thrown by math node in blueprint.