LogPhysics:Error: PHYSX: (..\..\PhysX\src\NpScene.cpp 218) eINVALID_OPERATION : PxScene::release(): Scene is still being simulated! PxScene::fetchResults() is called implicitly

Just wanted to say I had this same crash/error but I noticed it only happens in levels containing BSP. I deleted all BSP and it’s gone. Might help someone if they find this!

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