I don’t think fixupredirects cleans the shadercache, and also when cooking packages they will have correct/cleaned references without redirectors
but yeah for development it’s good to keep things tidy running a fixupredirects every so often
I don’t think fixupredirects cleans the shadercache, and also when cooking packages they will have correct/cleaned references without redirectors
but yeah for development it’s good to keep things tidy running a fixupredirects every so often