Local Variables "Out of Scope" and not firing on conditionals

I kind of suspected first part of what you said there. I could tell variables were getting set somehow because hour variable at end was updating, I just couldn’t figure out how they were making it through conditional branches when I knew conditions weren’t being met.

Thanks for heads up regarding stepping through code, I will take a look at that tonight. I am more of a designer than a programmer, so there are definitely some of more nuanced elements of good program design and processes that I am unaware of. Someone else had mentioned timers as well, but this was more of a proof of concept for setting up a custom in game calendar and event Tick system. I would not dream of putting that in a final project.

By way, I’ve seen you mention bug reports several times now. Is there somewhere we can check to see bug list so that we don’t take up time feeding back on bugs that are already being addressed?

Thanks