Please consider this asap.
This is starting to feel like a design decision though unfortunately.
If players cannot find players in 1-100 player lobbies after switching region 3-4 times they will just get fed up and never try these low player maps again for any kind of online experience.
This seems like a design tactic to get players on to only the maps that are doing well, which are actually the maps discovery decides, making the entire thing a very controlled echosystem.
It all then becomes very coordinated and not natural at all.
A lot like how they didn’t give kids the ability to choose a default skin if they couldn’t afford a skin. That was a nasty tactic they thankfully remedied by giving all new players the default skins. Not being able to pick your gender/look would cause a lot of players to just not play (cosmetics are important if you weren’t aware)
The XP Calibration system as well favours these sorts of design tactics.
Prove me wrong please.