Lobby System NEEDS Rethinking!

Please consider this asap.

This is starting to feel like a design decision though unfortunately.

If players cannot find players in 1-100 player lobbies after switching region 3-4 times they will just get fed up and never try these low player maps again for any kind of online experience.

This seems like a design tactic to get players on to only the maps that are doing well, which are actually the maps discovery decides, making the entire thing a very controlled echosystem.

It all then becomes very coordinated and not natural at all.

A lot like how they didn’t give kids the ability to choose a default skin if they couldn’t afford a skin. That was a nasty tactic they thankfully remedied by giving all new players the default skins. Not being able to pick your gender/look would cause a lot of players to just not play (cosmetics are important if you weren’t aware)

The XP Calibration system as well favours these sorts of design tactics.

Prove me wrong please.