Loading/Unloading Sub Levels Via Variant Manager Help!

Hi I’m a beginner to when it comes to blueprints as I mainly use UE for cinematics, but I have a simple configurator built using variant manager but I can’t figure out how to load and unload a sublevel with the variant manager and a blueprint.

Here is my BP which I’m guessing is not correct and I have it added to my variant manager and ticked to either load or unload depending on the variant set selected.

Any help would be greatly appreciated.

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I never use variant manager, but you will need to check this :slight_smile:

Hey Clockwork, thanks for the reply. Unfortunately this didn’t seem to make a difference.

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Ok, apparently, ‘load level’ is not being called then?..

It seems to work when in the editor and going through the variants, but when in the PIE it doesn’t load the level at all. I wish you could just drag the level into the variant manager like everything else.

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