Loading the Next Level (UE 4.27)

After checking the “IsCompleted” box under the first array member on the array variable in both the Goal and instance BPs, the game still started at Level 1. I even tried throwing in an int + int node in attempt to make the LevelNumber increase by 1 for each time the goal is reached, but nothing seems to work. I feel like I’m missing something, but I’m not sure what. Other than maybe throwing in a node that checks “IsCompleted” for an array member, if possible.