Loading Screen System (Level Transitions w/ Progress)

As far as I can tell, what this would do, is restart the sequence over and over again.
The “PlayOzi” event, which starts the sequence, shouldn’t be called from within the sequence.

Either of those should work.

You should use one of the options, either “Bind Event to OnFinished” or the “Somerset” custom event from the sequence’s event layer. Not both.

You’re welcome.