Thanks! That solved the menu issue, although i also had to add “Set Input Mode Game And UI” in the main menu widget after clicking the Play button, otherwise it wouldn’t register keyboard inputs.
The only other issue I’ve run into is that sometimes an untextured sphere object appears floating in the air when loading up the levels. I’m guessing it’s got something to do with the persistent level or LSS logic but for all I know its position is random and only appears sometimes. Maybe it’s just a bug, I don’t know. Still, thank you so much for the help!