I have been thinking about a loading screen. From my non-coder way of thinking, a simple map that is present as loading screen while the proper level is being created is a fine solution.
But I see that people are searching for various solutions. My question is simply this: Why?
I do not see the problem of having a seperate map telling the gameplay map to load and fade away after finishing.
Can anyone give me an insight on what are the bads and goods of “loading screen map”? Thanks!