Loading multiple level instances

Hello to both of you, thank you for your answers.

I religiously copied your code and double checked every node including the level names but I still have only the first level loading in.

This is plugged to the begin play of my blueprint.

In engine :

In game :

I plugged in a bunch of print strings in the macro and it seems I’m looping indefinitely inside of it and I’m not too sure why.

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