Muzaheed
(ahsan Muzaheed)
26
no need of dest field for UnrealPak . it will force u to find mounting oath in hard way.
just remove it and create the pak file normally.
then put your mount point as :
“…/…/…/Game/”
for
Asset file3 c:\412\MyProject\Content\book3.uasset | (In game content path)
that will work .
if your asset is in :
c:\412\MyProject\Content\myfolder\book3.uasset | (In game content path)
then mount point would be:
“…/…/…/Game/myfolder”