Loading assets from a pak file

My projects do have the same name and are both in same folder relative to the engine. Well they do now at least. I was hoping that was going to be the fix but unfortunately that did not resolve my issue. I agree, based on your info and on what little I’ve found on the forums, it should just work.

I wonder if it is related to maps. In your implementation are you loading in an entire map from a pak or are you using the paks for other types of assets?