Live video capture/Webcam compatibility

Do you use the NDI Media Source asset at all? I can see my test pattern appearing in the studio monitor but can not get it to show up in the Media Player viewer. Nor can I get the VLC output to show anything in UE4 (Media Player just says “Preparing”). Any ideas? Thanks again!

Same problem. If anyone has any clue, I’d be really grateful !

I have same problem ,and finally fixed it , thank u very much!

Hi, can you share your BP I have been trying to do it but I can not find the way to set the track after the onMediaOpened node

OK here is how it works for me, it detects the web camera and the URL after a delay

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We are still having issues in 2021 with Logitech webcams like Brio Pro or internal laptop webcams.
Webcams are visible and we can see all the different resolutions as video streams but a video is black and unable to play - media failed to open check output log (nothing sows in output log).

It is not a problem of camera because camera works in one project (4.24) but nothing else, not even new project.
M.

In general, this recorder is ideal for recording from a webcam https://www.screencapture.com/webcam-recorder.html. The recording quality is simply gorgeous, so everything is also without lags. I recommend everyone to read it.

Thanks to your post i’ve been able to notify on UE 5.3 that you cannot use BIND. To “onMediaOpened” or any other of those bindings, you literally HAVE TO use a delay, because the bindings triggers before time and it dont work.
It does not give any error, simply doesnt work.
I have been here 3 hours reading and watching videos.
Thank you mate, and ■■■■ whoever did not finished their job to make the bindings work properlly