I tried many tutorials with different rigs but I can’t find a way to make live link face work with blueprints and custom rigs.
Live link works perfectly with metahuman.
I’ve shown a scene with both to show result but I tried individually with only the custom rig and blue print in it (which doesn’t work).
Is it possible that the blueprint/customRig method works differently than the metahuman permission/firewall wise?
I was thinking maybe there is a setting I could try on the firewall or in the engine to make this work…
I tried the old FaceAR exampl with the boy in Unreal 4.27 but that didn’t work either.
Edit: I add some of the tutorials I followed on youtube, they pretty much do all the same thing: