Instead of all these over engineered checks, you can also just comment out the logs and move on.
The slow part is it logging things. Because of course, something as trivial as dumping a line to the log is insanely slow in Unreal.
Instead of all these over engineered checks, you can also just comment out the logs and move on.
The slow part is it logging things. Because of course, something as trivial as dumping a line to the log is insanely slow in Unreal.