Live coding error

not sure if it will be useful for @Pelaculi still, but i will still post it; this error can be caused too by using a plugin in the code BUT NOT enabling it in the editor (i.e. the data in the uproject file, if it’s not convenient to open unreal editor up, you can open that file in visual studio); as the same error after VS build states, “or a plugin which has been included into the build has not been turned on”

the error @Pelaculi shown at the beggining explains that everything built without mistakes, but the patch couldn’t be linked because some metadata was lacking, obviously this is not verbose, but the metadata is just that, the inclusion of the plugin in the project “header”, i.e. the .uproject file.