Greetings,
we are using LipSync from Oculus (OVRLipSync) plugin with great success on Windows platform. Currently, we are in need of building our application for Linux, but the OVRLipSync plugin does not contain libraries for Linux, thus cannot be built.
My question is, has anyone successfully implemented any kind of LipSync mechanism inside UE4 within Linux? Does not have to be OVRLipSync. Thank you very much for any info!