Lip Sync for UE4

eanandroid, that helps, thanx!

I’m wondering what if to go another way? I’ve seen lots of videos on YT where ppl just used markers on own face and then film it on webcam, track and transform the resul to mesh… It’s not a problem for me to track it, but idk what to do next, how to connect the tracking data with the Character’s face (they used facial bones, right?)

Did you guys see any tutorial about this? Everything I found is how to make it via kinnect and other special hardware.

Maybe this way could fits very well for me cuz it provides pretty decent resul and animate the face’s emo and mouth at once … Tons of saved time, right?