Linux ARM Build - cannot find -lNvParameterizedPROFILE

else if (Target.Platform == UnrealTargetPlatform.Linux)
{
PhysXLibDir += “/Linux/” + Target.Architecture;
PxSharedLibDir += “/Linux/” + Target.Architecture;

        PublicLibraryPaths.Add(PhysXLibDir);
        PublicLibraryPaths.Add(PxSharedLibDir);

        string[] StaticLibrariesPhysXLinux = new string[] {
            "rt",
            "LowLevel{0}",
            "LowLevelAABB{0}",
            "LowLevelCloth{0}",
            "LowLevelDynamics{0}",
            "LowLevelParticles{0}",
            "PhysX3{0}",
            "PhysX3Extensions{0}",
            "PhysX3Cooking{0}",
            "PhysX3Common{0}",
            "PhysX3Vehicle",
            "SceneQuery{0}",
            "SimulationController{0}",
            "PxFoundation{0}",
            "PxTask{0}",
            "PxPvdSDK{0}",
            "PsFastXml{0}"
        };

        foreach (string Lib in StaticLibrariesPhysXLinux)
        {
            PublicAdditionalLibraries.Add(String.Format(Lib, LibrarySuffix));
        }

        if (UEBuildConfiguration.bCompileAPEX)
        {
            string[] StaticLibrariesApexLinux = new string[] {
                "NvParameterized{0}",
                "RenderDebug{0}"
            };

            foreach (string Lib in StaticLibrariesApexLinux)
            {
                PublicAdditionalLibraries.Add(String.Format(Lib, LibrarySuffix));
            }
        }
    }