Linking Bullet Physics with Unreal Engine 4

I resolved the error above by compiling Bullet as /MD Relese!

kamrann very Thanks for your support that was very helpful and important!!

No worries, glad you got it sorted.

Hey, dude, can you share code with some instructions how to build?

The build was working, but I rejected the idea to swap the physics engine since it was a too huge the work to do. You can still find my comit here: https://github.com/AndreaCatania/UnrealEngine/commit/e48b0b32e4d1bf09b9d0b03b6be1478d54a69fde (I’m not 100% sure this was the only work that I did, but it’s the only thing that I’ve). Hope still helpful!