Linking 2 skeleton mesh or 2 animation blueprints

Nice one! Got a good understanding of some Basics going on. But at the end you mentioning many other stuff, do you got some Videos recommendations on that topics to dive deeper?

And dont want to crosspost, but you got a good knowledge of this stuff, maybe you could get a look about my problem with getting added Bone Hierachie for animations shared over different animationsset at initialization. https://forums.unrealengine.com/deve…ditional-bones