try
class UMG_API UWidgetAnimation : public UMovieSceneSequence
or
UMG_API void BindToAnimationStarted(UUserWidget* Widget, FWidgetAnimationDynamicEvent Delegate);
try
class UMG_API UWidgetAnimation : public UMovieSceneSequence
or
UMG_API void BindToAnimationStarted(UUserWidget* Widget, FWidgetAnimationDynamicEvent Delegate);