LineTrace Detection

youd have to script a little loop which takes each hit location and compares it to location of the player. then sets the closest one to a separate variable. so the basic idea is the multi line trace outputs a array so you get index zero and set that as the closest then you run though every other hit and see if the distance is shorter then currently set closest. then once the loop is done you will have the closest hit result to you. see the picture below.