LineTrace Branch, Tag Check Error

I was running a similar type of trace and having the same issue with Geometry but I was able to resolve it by simply placing an “Is Valid?” node right before the branch that was triggering the error. This seems to sort out the geometry and fixed the errors without needing to convert every piece to a Static Mesh or adding a blocking collision. I hope this helps!

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That’s handy to know too, thanks. Should make my greyboxing a lot less painful!