Thanks Rythm. This helped me get quite a ways last night.
Here is what the working line trace looks like.
I want to also point out that if you are doing them “forward” and “backward” you need to do something like this:
If you don’t add the rotation like this then line trace will be in in angle forward relative to the camera. Causing it to “lean” forward and back depending on the angle you are viewing the character. I didn’t want this but if you fiddle around with these combinations you can do some rather nuanced things.